AI Insights · Timothy · October 2023
Top 5 City Building Games on iOS in Latin America Q3 2023
Discover the performance trends of the top 5 city building games on iOS in Latin America during the third quarter of 2023, based on Sensor Tower data.
The third quarter of 2023 saw interesting trends in the performance of the top 5 city building games on iOS in Latin America. Here’s a detailed look at each app's performance based on Sensor Tower data.
The Simpsons™: Tapped Out
Weekly revenue for this game fluctuated, peaking at approximately $5.8K in the week of July 31, before seeing a dip and then stabilizing around $3.1K to $4.9K toward the end of the quarter. Weekly downloads experienced a significant drop from 21.9K in July to a low of 2.2K in late August, with a slight recovery to 3.3K by the end of September. Active users followed a similar trend, starting at 54K in late June and reaching a peak of 62.4K by the end of July, before decreasing to around 45.8K in late September.
SimCity BuildIt
Revenue for SimCity BuildIt showed a notable peak at $10.5K in mid-July, with another rise to $8.5K in early September. Downloads saw a significant drop from 11.7K at the start of the quarter to around 3.4K by mid-September, with a slight uptick to 4.2K at the end of the quarter. Active users remained relatively stable, peaking at 68.2K in late July and then gradually decreasing to around 47.7K by late September.
State Connect: Traffic Control
This game had modest revenue, with the highest weekly revenue reaching $147 in early July. Downloads were more volatile, peaking at 2K in early August, and then falling to around 500 by early September. Active users saw a similar trend, peaking at 2.7K in early August and then dropping to about 600 by the end of September.
Sakura Street: Tycoon
Since its release at the end of August, this game saw a steady increase in downloads, starting at 1.7K in its first week and reaching 4K by late September. Revenue was minimal, peaking at $64 in its first week. Active users also showed a strong upward trend, starting at 1.4K and rising to 6.7K by the end of September.
City Mania: Town Building Game
City Mania experienced low but steady revenue, peaking at $145 in early September. Downloads were relatively stable, peaking at 7K in early July and then stabilizing around 170 by the end of the quarter. Active users saw a dramatic rise to 6K in early July, followed by a decline to around 450 by late September.
For a deeper dive into the data and more insights, visit Sensor Tower.